Portugal_GT
{
  Filter Properties = RCC RMT GTWEC
  Attrition = 30
  TrackName = Portugal GT Layout
  EventName = GT Layout
  GrandPrixName = GT Layout //this must be the same as event name in order to sort circuit info correctly.
  VenueName = Autodrome of Portugal
  VenueIcon = Portugal\PortugalIcon.dds
  Location = Portugal
  Length = 4.176 KM
  TrackType = Road Course
  Track Record = rFKart, 239.30
  HeadlightsRequired = true  // whether headlights are required at night
  TerrainDataFile = ..\Portugal.tdf  // terrain file override

  GarageDepth = 1.0
  RaceLaps = 24

  NumStartingLights=6

  ShadowMinSunAngle=15.0
  NightLightThreshold=0.5
  SunApeture=0.06

  Latitude = 38.70           // degs from Equator (range: -90 to 90, positive is Northern Hemisphere)
  Longitude = -9.39          // degs from GMT (-180 to 180, positive is East)
  Altitude = 125.0           // meters above sea level
  RaceDate = June 21, 2009   // default date for the race
  TimezoneRelativeGMT = 0.0  // hours compared to Greenwich Mean Time (should be negative to the West)
  DSTRange=(1.0, 1.0, 0, 9999) // (start day 1.0-367.0, end day 1.0-367.0, start year, end year); multiple lines allowed
// U.S. example, where DST changed in 2007 (previous and future changes not simulated here):
//  DSTRange=(94.8, 301.3, 1987, 2006) // approximation of 1st Sunday in April to last Sunday in October
//  DSTRange=(70.8, 308.3, 2007, 9999) // approximation of 2nd Sunday in March to first Sunday in November


///////////////////////////SCORETOWER DATA////////////////////////////////////////////

//ScoreboardFont=Malaysia_SCOREFONT.tga // default is scoreboardfont.bmp
//ScoreboardBackground=SCORETOWERBKG.tga // default is scoreboardbkg.bmp

//ScoreboardMaxEntries=10 // how many car numbers can be displayed on tower (default is 32)
//ScoreboardStartX=128 // x-position in texture to write first car number (default is 0)
//ScoreboardStartY=114 // y-position in texture to write first car number (default is 10)
//ScoreboardIncX=0 // increment in x-position for each new car number (default is 0)
//ScoreboardIncY=39.5 // increment in y-position for each new car number (default is 16)
//ScoreboardScaleX=2.22 // scale multiplier for x (default is 1.0)
//ScoreboardScaleY=1.62 // scale multiplier for y (default is 1.0)

//////////////////////////////////////////////////////////////////////////////////////

///////////////////////////LOOSE OBJECT DATA///////////////////////////

post_tiresStackGT=(250, 80.0, 80.0, 160.0, 1000.0, 1000.0, 0.90 )

//<mass>, <inertia x>, <inertia y>, <inertia z>, <spring>, <damper>, <friction>

///////////////////////////////////////////////////////////////////////

  SettingsFolder = Portugal_GT
  SettingsCopy = Portugal_GT.svm
  SettingsAI = Portugal_GT.svm
}
