Imola 1994 - v1.0, a track by Afdelta , Converted by TTTTT

Features:

- 1994 Imola Layout
- 1994 Advertising
- 26 Gridspots and 33 Garagespots
- Track ambient sound
- Working track-Jumbotrons

Tested in almost all DirectX modes, Detail Settings, Texture and Shadow Settings!

Install: Extract to your main rF Directory.
-------------------

Special Thanx to:

Afdelta - For making this track for GTR and giving permission to convert to rFactor
Uff - For helping getting permission
Mombassa - for Rfactor Central!
ISI - for Rfactor!

-------------------

Version History:

1.0
-Initial Release

-------------------

Known Issues:

- No nightdriving lights
- low Fps in Race? Try Lowering track-detail if you have problems :)

FPS=

I have:

Amd X2 3800
Geforce 6800 GS
2 GB RaM

and with every full detail and 16X uhm.. filtering I get:

100 fps average alone on track
70 fps average with 21 AI's visible on track in Race

!!!***Beware that in the Race the crowd-graphics will be there and thus will cause less fps.***!!!

This track has a lot of big changes in each track-detail level, so if you
get undrivewable low fps, please lower the track detail.

========================================================
Here is a list of what disapears by detail-level:

Full - Nothing, except Crowd/flags/marshals on testing days.
High:   some Buildings, marshall-platforms, tv-screens.
Medium: Crowds/flags.
Low:    Bridges/Ads, Trees, More Buildings, Stands.

Btw, it ads up, if you use 'Low' then you won't see the things from Full and Medium either.
========================================================

-----------------------

If you find any bugs/issues or things you can/would like to see change(d)/add(ed), please pm TTTTT on RSC
or post in the RSC-topic for this track in the Rfactor/Track add-ons section

-----------------------